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Bolt'N'Punch

Bolt'N'Punch is an ongoing end-of-study video game project we are working on at UQAT. I joined this project halfway through its development after Wick of Despair, my previous project, got cut. As part of Bolt'N'Punch's Environment team, my main tasks includeD modeling, texturing, and integrating various 3D assets.

As this project was a collaborative effort, some of the assets I've worked on were based on blockings made by other artists. Other assets use textures made by other artists and, in some cases, I reused 3D models made by other artists to speed up my work.

Bolt'N'Punch is available for free on Steam since Mars 1st 2024: https://store.steampowered.com/app/2779390/BoltNPunch/?beta=0

In-game screenshot

In-game screenshot

In-game screenshot

In-game screenshot

The gameplay assets and some of the bigger props I've worked on.

The gameplay assets and some of the bigger props I've worked on.

The other modular assets I've worked on.

The other modular assets I've worked on.

The modular wall assets I've worked on.

The modular wall assets I've worked on.

Some Props I've worked on.

Some Props I've worked on.

More props I've worked on

More props I've worked on